Code Coven's Intro to Game Making course 2021
GM 2021 Assignment 6 - Final Project
Final project for Code Coven. Teamed up with Devon Mosier to create a 3D action shooter using Maya, Photoshop and Unity. Tasked with concept and art design.
LOGLINE:
You get a call about some real bad cavities hold up in your town’s saloon. Show 'em that their kind ain’t too welcomed round here!
Pre-Production
Concept
Model
HUD Images
Production
HUD Interface / Game Features
![](https://static.wixstatic.com/media/ffade7_c7abcb9b43e04513ac2e4bac6d4e5fa8~mv2.gif)
![](https://static.wixstatic.com/media/ffade7_cd4d91578136400f9da12c8fba1a33b1~mv2.gif)
Post-Production
Notes:
This has been an amazing experience! It was a pleasure to work with Devon Mosier and collaborate on this concept. This allowed me to fully understand a 3D-to-Game Dev pipeline and was a great learning experience. We collectively aspire to fully realize this project and fully flesh out this game in the future!