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Fluoride Frontier

  • Writer: Masuma Begum
    Masuma Begum
  • Apr 30, 2021
  • 1 min read

Code Coven's Intro to Game Making course 2021

GM 2021 Assignment 6 - Final Project

Final project for Code Coven. Teamed up with Devon Mosier to create a 3D action shooter using Maya, Photoshop and Unity. Tasked with concept and art design.


LOGLINE:

You get a call about some real bad cavities hold up in your town’s saloon. Show 'em that their kind ain’t too welcomed round here!

Pre-Production


Concept


Model


HUD Images

Production


HUD Interface / Game Features

Rechargeable Ammo
Character damage

Post-Production


Notes:

This has been an amazing experience! It was a pleasure to work with Devon Mosier and collaborate on this concept. This allowed me to fully understand a 3D-to-Game Dev pipeline and was a great learning experience. We collectively aspire to fully realize this project and fully flesh out this game in the future!

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